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Local Multiplayer RTS
Date
2022
A competitive real time strategy game for four players on the same machine. Also it's hotseat and uses an Xbox controller. The winner is the first player to reach 250 points. Points are gained every couple of seconds depending on how many towers each player controls with the player with the most units near a tower controlling that tower. Every 20 seconds, each players squad of units are instantiated, with each player getting 20 seconds to add an additional unit to their squad and order their units around, before having 10 seconds to pass the controller to the next player.
This game was made to learn about UI design and implementation, though figuring out how to make a controller based hotseat RTS actually competitive was an interesting design challenge. I'm extremely proud of this project given that I was able to design and develop a game with a concept that shouldn't have worked.